Declares & Implements Binary Heap, and Top10Heap. More...
#include <ogdf/basic/Array.h>Go to the source code of this file.
Classes | |
| class | ogdf::Prioritized< X, Priority > |
| Augments any data elements of type X with keys of type Score. More... | |
| class | ogdf::BinaryHeapSimple< X, INDEX > |
| Dynamically growing binary heap tuned for efficiency on a small interface (compared to BinaryHeap). More... | |
| class | ogdf::Top10Heap< X, INDEX > |
| A variant of BinaryHeapSimple which always holds only the X (e.g. X=10) elements with the highest keys. More... | |
| class | ogdf::DeletingTop10Heap< X, Priority, STATICCOMPARER, INDEX > |
| A variant of Top10Heap which deletes the elements that get rejected from the heap. More... | |
Namespaces | |
| namespace | ogdf |
The namespace for all OGDF objects. | |
Declares & Implements Binary Heap, and Top10Heap.
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Definition in file MinHeap.h.