First Page
News
Forum
In a Nutshell
About OGDF
FAQs
Key Features
Publications
Documentation
Basic Data Structures
Graph Classes
How-Tos
Developer Resources
Reference Documentation
Get OGDF
System Requirements
Download
Installation (Linux/Mac)
Installation (Windows)
Team & Contact
Imprint
All basic OGDF data structures are C++ templates allowing arbitrary element-types.
This page already contains some class names as they will appear in the next release (Bubinga). The current names for Jacaranda are also given.
| Predefined Elements | |
|---|---|
String | |
Tuple2, Tuple3,Tuple4 | simple structures combining multiple (2-4) data elements into one large unit. Useful when using tuples as data elements of lists, etc. |
| Arrays | |
Array | dynamic array which allows resizing, size queries, and arbitrary array bounds. Supports bound checking in Debug mode |
Array2D | 2-dimensional variant of Array |
| Lists | |
List | doubly-linked list; allows constant time size queries |
ListPure | doubly-linked list |
SList | singly-linked list; allows constant time size queries |
SListPure | singly-linked list |
| Buffers, Stacks, Queues | |
ArrayBuffer | array-based stack which allows traditional array operations and supports resizing |
Queue | list-based queue |
Stack | list-based stack |
BoundedQueue | array-based, fixed-size queue |
BoundedStack | array-based, fixed-size stack |
| Heaps, Priority Queues | |
BinaryHeap | binary heap implementing a full priority queue interface, i.e., key/data separation, decrease key, etc. |
MinHeap | binary heap tuned for efficiency on a smaller interface: key=data (i.e. data elements are themselves comparable), no decrease key operation |
Top10Heap | a variant of MinHeap which always holds only the X (e.g. X=10) elements with the highest keys |
| Others | |
Hashing | dynamically resizing hash-table, using open hashing (aka. hashing with chaining) |
HashArray | a simplified Hashing interface offering array-syntax |
HashArray2D | 2-dimensional variant of HashArray |
Skiplist | randomized skip list (the stored elements are pointers) |
